I started writing children’s poetry in 2000, on a whim to begin with, then setup a site called FizzyFunnyFuzzy in 2002 to see if anybody else was interested in reading it. The answer was a surprising (to me) yes and now the site contains 85 of my poems and gets about 2 million page views a year. It has also led to some of the poetry being published in English language books around the world, used on examination papers in the United States in several states and both virtual and real school visits to share the poetry in person. It’s something I still love doing and I want to merge my children’s writing with my illustration in future projects.

And if you’re wondering no, I don’t have an agent :)

My “real job” has always been as a software developer and I decided to put my design and developer skills together and produced a game for the iPhone / iPod Touch called Hiqup, which was released in September 2008. It was a game I’d had going round in my head for years and producing it for the iPhone allowed me to get it out of my system. Visit the site for more details and you can grab it on the iTunes store (links on the Hiqup site.)

Flash required

From the late 90s to the early 2000’s I produced a lot of ambient and electronic music under the name Pamplemousse. I was fortunate to obtain a publisher, had music used to advertise the London Eye and appeared on a couple of compilations. Mostly though, I gave the music away from free online, first at mp3.com (those were the days) and then at a number of other sites. I haven’t tinkered for around 5 years but you never know, the mood does take me occasionally, even if time won’t allow it.

All my tracks are in the player to the right so enjoy.

If you’ve ever used Second Life you may well have first heard of the name Moopf through that. I first joined back in 2001, using Moopf Murray as my name, and basically made a name for myself by producing virtual roller skates, complete with ridiculous tricks and stunts, and virtual bubblegum. The bubblegum is probably the most distributed item in Second Life, with over 5 million pieces having been sold in the years it has been available.

The skates and the gum are still available all across Second Life although I don’t really get to login much any more.